Thursday, December 24, 2015

Tis' The Season

Check Out Who Made This Awesome Graphic 

The beginning of 2016 is a little more than a week away. Those fortunate enough to visit family are enjoying their time off and recharging their batteries. This is the time of the year where most of the stresses of everyday life vanish and replaced with stresses of family, gifts, and travel. Late December and early January is magical in that way. There is beauty in getting lost and being succumbed to the loved-one lifestyle.

Creative people can take advantage of this time of year as well. Creative people who tend to work at a high-intensity rate find it hard to put down their work and experience life. Their creative juices constantly become drained, but manage to somehow creative impeccable projects routinely. Overtime, hammering down on the creative nail becomes hard, and eventually, struggling to launch the same quality of work is an everyday occurrence.

Kanye is Feeling the Holiday Spirit

The holiday season is the perfect time to take advantage of the down-time. Spend time hanging out with those near by. Experience new and exhilarating places and try to get away from wherever "work" is. A person's experience drives their creativity, and will enhance all aspects of  their work. It may be difficult at first to become accustomed to "relaxing", but any great swordsman needs to sharpen their sword after many battles.

The new year will bring upon great fortune to all creators and hungry hard-working people will share new and exciting content that will affect the lives of millions of people. Stay diligent and the rewards will appear. Let us all have a healthy, happy, and monumental holiday season!

Sunday, December 6, 2015

Social Media and 21st Century Artists

Only a few more weeks left until 2016 is upon us. This is the time of year individuals embark on their mission to make more money, change a nasty habit, or even start a family. I for one plan on making my presence known as a multi-media artist who specializes in video and motion graphics, but very capable with any 2D project. I plan on voicing my abilities via social media. I have been using the power of social media for the past six months, but I have not had a concrete tactic. I am using this opportunity to share my experience and advice for utilizing social media.

As an introduction, I was a Social Media Intern for Purdue University's School of Mechanical Engineering for almost two years. I read articles about social media strategies, attended marketing and media meetings regarding attracting and retaining audiences, and I researched trends in social media.

The message is the focal point of a social media campaign. My message is "I create art and I want people to experience what I have created; while getting to know me not only as an artist, but as a person who has personality. There are a vast amount of social media options. To decide which social media you want to use, simply ask yourself if it will serve a purpose. And, what can that social media offer? I believe each individual social media option should have a piece of exclusivity to it. Make your audience want to find out more about what makes you who you are.

Twitter


Twitter has and always will be the social media application that I display the different sides of who I am. I plan to continue to keep it that way. I share my work and I enjoy sharing artistic pieces that I find compelling. I also support any world-wide social issue that strikes my attention, and I enjoy interacting with influential people any chance I get. No other social media allows for such open window communication like Twitter.

Instagram


This is uncharted territory for myself. I have never touched Instagram, but I've begun to recognize the possibly of posting updates of projects I have been working on, and asking for critiques and suggestions from people around the world. Instagram has a huge audience and I can share doodles that I have created on my phone. I find it more appropriate than Twitter for that kind of content, but I do plan on linking my Instagram posts to Twitter. Instagram can display a different side of me as a person that other social media can not capture.

YouTube


I have and will continue to use YouTube as my primary video social media site. I like the accessibility and the amount of viewers that are drawn to the website. After much contemplation, I have recognized that I do not get involved enough with my YouTube account. I am going to begin commenting on other videos I find interesting and appropriate, and subscribing and supporting channels that are more directed in the same field as myself. I want to separate my personal YouTube account so I will continue to do that.

Vimeo


I understand that Vimeo does not have the audience that YouTube has, but Vimeo has a more artistic friendly environment. It is a place to learn and experience great content. For me personally, I am going to be using it more as an educational platform. There are so many talented videographers and graphic artists that post amazing content, and I want to learn from them. My plan of action is to finish uploading the rest of my videos on Vimeo, and to get more involved in the community via sharing and commenting on videos.

Google+


I know Google+ has been pronounced dead. I do not encourage everyone to use Google+. If you are an artist of some kind, I encourage you to ponder using Google+. There is an artistic community on Google+ that is thriving and very friendly and helpful. I use Google+ as another portal to share my videos, 2D designs, and blog posts. I enjoy commenting on people's posts and offering my advice on how to make their compositions better. 

Blogger


I have been using Blogger for the past six or so months now. I changed up my structure a few months earlier. I realized I should use Blogger as a tool to expand upon my knowledge in video and motion graphics, and to share my knowledge with those who catch wind of my content. That is my course of action still. I need to build a more consistent pattern of when I post a new blog entry.

LinkedIn


LinkedIn has always been a difficult social media to put my finger on, even when I worked at Purdue as the Social Media Intern. Slowly but surely I have begun to realize how I can use LinkedIn appropriately. LinkedIn is a professional platform, and therefore, should be treated as one. As someone looking for full-time employment, LinkedIn is a window into who I am professionally. I will continue to post recent completed projects and new blog entries, but determined to start posting industry relevant stories. By doing this, I learn more about my industry and I display that I care about what I do. Like everything I have mentioned before, I need to become more present and take part in conversation. I want to begin having meaningful educational heartfelt dialogues.

Social Media does not have to drain the energy and time away from those who use it. The way I have formulated my plan is to have it compliment what I am doing. If you are creating new content everyday it does not take long to post and share it. The same goes for communicating with other individuals. Taking a minute to express curiosity and to ask for advice can go a long way. Let us collaborate. We can help each other, and that starts by having a conversation.

Monday, November 9, 2015

Adobe's Mobile Apps

Adobe has had their hand in the mobile market for some years now. A stripped down version of Photoshop, art publication magazines, and apps to connect artists around the world. There was not a practical dedicated collection of apps to build upon the creative process for creative individuals. A number of tablets and larger screen smart phones are appearing on the desks of artists, and Adobe has made it an objective to create practical applications for those devices. Will these mobile applications become standard for designers and editors of all sorts?

The apps reviewed are Adobe Photoshop Mix, Lightroom, Capture, and Illustrator Draw. The device used for this review was a Droid Maxx. Because of limited Android access to all Adobe Mobile apps, only these four apps will be reviewed and discussed. Adobe apps that pertain to mobile development, design, and analytics are not being discussed either. This is strictly for the graphic designers, photo editors, and 2D artists.

Adobe Photoshop Mix


Adobe Photoshop Mix is the one stop destination for photo editing and compositing. The user can crop, mask, and edit images. Masking out images works well. The feathering feature works as expected and there's even an invert function. One of the coolest features is layers capability. This may be the first time in a mobile application. That may not sound impressive, but for a program like this to be used by designers practically, layers must be necessary and a priority. There are the usual adjustment features that are present in any photoshop-esque program. Adjusting the exposure is as simple as sliding your finger across the screen right or left. The results are quick and easy to edit. On top of the adjustments panel, there is a "looks" tab, and is best described as "Instagram" filters that the user can paint on the image. Adobe has made exporting these files to Creative Cloud extremely easy. It sounds tongue-and-cheek, but it's as simple as pressing a button.


Digital Collage Created in Adobe Photoshop Mix

As a standalone editing tool, Adobe Photoshop Mix gets the job done with simple edits. There was a lot of love and care involved in making this program accessible for designers for on-the-go. The clutter-free interface goes a long way too.

Adobe Lightroom Mobile


Adobe Lightroom is Photoshop's color correction on steroids. The same can be said for the mobile version of Lightroom Mobile and Photoshop Mix. The most immediate difference between the two is the user-interface. Lightroom's interface isn't as clear-cut as Photoshop Mix's. There are tabs for new collections. a lightroom tab, and another tab that organizes the collections on the main page. Personally, it's frustrating just to start editing a picture. Once editing, Lightroom begins to shine. In the adjustments tab, the editor can adjust the white balance, use adjustment curves, add a vignette, and even play with the hue and saturation settings. The hue and saturation adjustment tool is almost perfect. There are different color sliders that move left to right, and numbers appear on the right side of the screen to help with the display values. The style tab has a very in-depth "Instagram" like filter gallery as well. Unlike Photoshop Mix, the user can not select which parts of the image to be filtered, but the variety of filter presents in Lightroom puts Photoshop Mix to shame.


Adobe Lightroom Mobile Enhances Dynamic Images

Adobe Lightroom Mobile is a great color correcting tool for on-the-go, or even not on-the-go. Lightroom has an in-depth color correction palette for designers on any level.

Adobe Capture


Adobe Capture may be the most useful piece of technology on mobile that Adobe has ever created. Adobe Capture is the new monster that was created by fusing Adobe Shape, Color, and Brush. Adobe Capture is able to create usable shapes, color palettes, brush strokes, and looks via camera capture. The interface as with most Adobe programs is top-notch. Creating each different element is as simple as tapping the "+" button and pointing the camera at the scene, where the software will extract a pattern, color palette, or whatever element the user has designated. There is some editing depending on what the user wants to create. The editing required is very simple, and can have an impact on the outcome. As one can imagine, these elements can be used with  Adobe Photoshop, Illustrator, Premiere, After Effects, InDesign, and other Adobe Mobile apps depending on a variety of circumstances.

All four features work well. The brush tool is fun to play with, and there is a lot of variety that can be achieved. The shape feature is the least practical element.  Personally, having the shape feature make a pattern or a fill would be more helpful to a designer. The feature is still cool, but lackluster compared to the rest considering it is the same function as "image trace" in Adobe Illustrator.


The Color Palette Menu

Collaborating is easy with simply submitting an email address. If a number of designers are working on a project, sharing assets has never been easier. Collaborating goes further than that. Adobe Capture allows users to share their library over social media by supplying a "share library link".

Adobe Capture is a tool that can be used for each project. The ability for the content maker to create their own brushes, color palettes, and looks at such ease allows for creators to curate their work from every part of the process.

Adobe Illustrator Draw


As the name implies, Adobe Illustrator Draw is a drawing application. Illustrator Draw has the same beautiful and simple interface as the rest of the Adobe CC apps. The brushes work well, and there is depth with the hardness/softness of the brushes, the opacity, and the ability to change color.. The downside is the brush function created in Adobe Capture can't be imported into Illustrator Draw, but shapes created in Capture can be imported. 

Layers are present in Illustrator Draw, and they work great. Adding a new layer is as simple as tapping a button, and the opacity can be altered just as easy. There's also an image layer that adds more diversity and stability to the Illustrator Draw experience.
Abstract Art is Easy With Adobe Illustrator Draw

There is a cool community functionality of Behance that adds to the Draw application. It is a nice way to view displayed work, but is ultimately disappointing because it requires the user to leave the app to Behance or a browser.

The ability to upload anything created in this app to Creative Cloud is simple. Just a tab of an icon. Illustrator Draw is a great tool to make a quick doodle, and uploading it to be touched up later in Illustrator or Photoshop. 

Conclusion

Adobe is making a name for itself in the phone and tablet market. Just a few years ago, apps for drawing/sketching and photo editing were viewed as jokes and not practical for real elemental design. That notion has changed. Adobe has delivered high quality mobile apps that not only provide an excellent way to create on-the-go, but Adobe has created a pipeline for new design. 

Saturday, October 31, 2015

Working With Autodesk MatchMover 2014


The process of creating assets and compositing a shot requires the vital puzzle piece known as match moving. Match moving is the technical ability to track a shot by computing the camera movements and translating those camera movements into a virtual camera. This virtual camera mimics the translation, rotation, and scale of the scene. One of the most popular software that has camera tracking capabilities is Adobe After Effects. The After Effects tracker does your basic tracking needs. The user chooses a series of points depending on how technical the track is. The reason the Adobe After Effects tracker is not used widely in the industry for high-end shots is because of it's limitations. After Effects CC has introduced a new 3D tracker, but even then, it lacks the capabilities of the industry standard Mocha Pro or The Foundry's Nuke. It's been stated as being more of a 2.5D tracker. Where do users go for cheap, but efficient match moving capabilities?

Autodesk MatchMover 2014 is a free alternative. I prefer MatchMover because of easy assimilation with Autodesk Maya 2016. It's as easy as exporting a .ma file from MatchMover and importing that .ma file into Maya.


The "automatic tracking" function allows tracking at a click of a button. For a more custom track, and for those tough shots that need special attention. The settings in the automatic track window adjust the sensitivity and density, and can increase the quality and number of tracks in the shot. Using the "clean-up assistant" after using the automatic tracker deletes the trackers the user does not find necessary. Throughout the course of tracking and editing, it is best to take note that executing the "solve for camera" function under the 3D tracking tab after every few edits. Doing so helps maintain the scene. To improve the quality of the track even more, scroll through the number of high quality track points (usually green) that have a duration of the entire sequence, and set them as a "hard track". This gives those points priority over all of the other tracks. Adding manual tracks into the video sequence builds upon the track as well. Be careful, adding poor manual tracks can worsen the track.

The "contour" function in MatchMover works as a mask. It is easy to draw out and edit through the sequence. For those not experienced with using the contour tool, it's best used for areas of the composition where the user would not want tracking data to be calculated. For example, an overexposed wall, or an actor, walking through a corridor.

There is an ability to insert a simple geometric mesh that can be used as temporary sample of how the shot is tracked, and whether or not there are sudden jerks or shits of the camera. The mesh can be transformed, rotated, and scaled. There is a render function too that renders the tracking points, and geometric mesh.


One of the biggest downfalls with MatchMover 2014 is the poor "coordinate system" set-up. It rarely performs as it should. For example, the "distance" tab doesn't explain as what it means. Is it inches, meters, centimeters? It is actually just Autodesk's default measuring system, If the Maya preferences have been changed to inches, then pretend to set the number to inches. Once inputting the tracker information, and which axis is which, it's time to create the new coordinate system. Majority of the time it simply doesn't execute the way the user would imagine. It is either upside down, or rotated in a weird mismanaged fashion. Even after multiple rounds of adjusting the information it is usually not as good what the "automatic tracking" outputs. Manually adjusting the coordinate system can help, but at times, can cause issues with re-solving the camera. The camera may not be able to solve and the tracking points can become altered and not work as well as they once did.

The inferface for MatchMover is not terrible, but it is not immaculate either. The biggest weakness is controling the viewport, especially when in 3D mode. It can be difficult to control where to look, but most of the time it gets the job done.

Autodesk MatchMover 2014 is a great alternative to the more well-known software. The ease to export from MatchMover to Maya can't get simpler.

On a side note, Autodesk also offers a free compositing software, Autodesk Composite. With the tracking abilities of Autodesk MatchMover, 3D magic in Maya, and compositing tools in Composite, cash-strapped individuals looking to create motion pictures, or 3D animations, can do so without breaking the bank.



        

Monday, October 19, 2015

Introduction to Video Compositing

In today's media dominated world, there is an increasing amount of video content being produced. This content is presented to the audience as documentaries, music videos, films, television spots, or even a simple YouTube video. One of the most important aspects to creating these forms of media is the ability to composite a shot and have it produced in a manner that is aesthetically pleasing to the audience.



What does compositing a shot mean? Compositing is the act of adding elements not originally in the shot to enhance the final composition. Everyone who watches any decently produced media encounters compositing. For example, the compositor could add a tree in the background that wasn't originally there, or the most common technique, shooting in-front of a green screen and inserting a background image behind the main object in focus.

The workflow of compositing the piece of media starts with planning the shot. Where and when is the shot? How will the shot be taken? Based off how the shot looks, the sky may be replaced with a more pleasant and appropriate sky, and the weird edge of a building may be masked out. 3D objects may be added to the shot to give a more dynamic feel. In order to do all of this, various artists have to create these assets for the compositor to work with. The sky may be taken from Adobe Stock and then used by the compositor after he/she created a matte of the original sky. The 3D objects would be modeled, textured, and animated by a 3D artist. Once everything is ready for the compositor, the scene can be properly arranged and composited.

Node-Based compositing allows the compositor to visual manage the edits of the composition via tree-like graph. One node is the original footage. The user would then create another node for masking the image, and have it "linked" to the original node (the footage), and then create another node connecting to the footage for color correction. After many edits the node-area looks like a huge family tree. This form of compositing is very effective and allows the compositor to "un-link" and "link" nodes very quickly with much ease. Node-Based compositing like The Foundry Nuke and Blackmagic Fusion are some of the industry standards for node-based compositing. My experience is that with node-based compositing, animating too many elements can be tedious, but the quality of the tools available for proper compositing is top-notch.


The Foundry Nuke's Interface


Layer-Based composting is best described as layers similar to what is in Photoshop. Adobe After Effects is the dominate layer-based compositing program. The hierarchy order of the layers works as if the top layer is the top image in the display window, and the bottom layer is usually the background image. This type of compositing is great for motion graphics and animated designs. It can get the job done with your average video compositing needs, but the layer workspace can become cluttered and slow down your machine after too many effects and adjustments are made. I also find the compositing tools in node-based programs to be a higher quality, even in the discontinued Autodesk Composite, I find the matte extraction function very effective.


Adobe After Effects Showing Off It's Goodness


It all comes down to preference, but if you're looking to get a compositing gig I suggest becoming familiar with node-based compositing. It may be scary and difficult to work in a new environment, but the benefits of producing dynamic composites will pay off.

Monday, September 21, 2015

Behind the Work: Rose 3D Promotional Video

The most recent project of mine was certainly challenging on a variety of levels. I was balancing my current paying job as I was finding time to work on this project; while I was trying to have some kind of life outside of work...and work. Emotionally I had been through a lot and that certainly affected my focus and creativity. Lastly, I was using Red Giant's Trapcode Suite plug-ins that I wasn't too familiar with. Against all odds, I feel accomplished for the most part.



Rose 3D Promotional Video

Ideation, Creation, and Pre-Production

This project goes back a couple of years. My brother is the main entity of Rose 3D. For the past few summers, I would begin working on a promotional video to help advertise his business and work, but I always had to stop what I was working on because of school. This past summer was different. I had graduated from Purdue University. I struggled initially with a style for the presentation. I didn't know if I wanted relatively simple animations but stunning effects, or how color would influence the composition. I played around with geometry initially. I was influenced by how Vox or other YouTube channels do their animations. Many YouTube videos that are graphically done well do so with simplicity and interesting transitions and a lot of color. What ultimately led to me not following this direction was how I wanted to transition panel-to-panel. These "panels" displayed information and examples of my brother's work. I didn't want some kind of information to just appear on screen. I wanted dynamic expression. I wanted this to be in a 3D world and not in a contained flat environment. And of course, I wanted to use the Trapecode Suite. How would I make this all work?

Let me be the first to tell you, ALWAYS sketch out your ideas. Use storyboards and write down how you want the camera to work, and how the effects will behave. I didn't do this at the very beginning. I began this project by creating the splash sequence first. I look back and appreciate how helpful the initial sequence was. It gave me a general idea of how these new Trapcode particle systems worked in After Effects, and I experimented with text effects and blending options.


The initial Rose 3D Splash Sequence

The Assembly Process

I began the main promotional composition by focusing on each segment of the video individually. There were three different "parts" of the composition. You can visually see what I'm talking about. There's the fluffy cloud particles, the stringy multi-colored particles, and the blue tunnel particle. I knew that the main attraction besides the panels were the particles themselves. I wanted the particles to be drastically different from each other, but still relatively related via color scheme. The beginning of the video in my opinion was done relatively well. I like the initial bloom and camera movements. I didn't want to overdue the video with too many effects. I made sure to keep the text and panel animations simple.  


The second and final Splash Sequence

I really enjoyed the colors I used in the first splash sequence. I made sure to reproduce that look, but keep it less cluttered without all the layers. I changed up the font as well. I wanted the new splash sequence to have an edger look compared to the rounder edges and fuller look of the first. For the second splash, I had the main 'Daniel Rose" and "3D Artist" have a turbulence effect combined with a vector blur and venetian blind. I purposely had the screen light up in bloom to add more aspect to the animation, and to allow the text to appear in a fluid manner. 

Resolution and Result

If I had to give this project a score, it'd be a 5/10. I'm very critical and I know that this could've been much better. I really dug the colors, but I would've use the panel-to-panel idea again, and I think I over did it with the particles. "Keep. It. Simple. Stupid." I do appreciate the Trapcode plug-ins but their usefulness could've been produced in a more tasteful way. I could've been more innovative with how I transitioned to the different segments of the video. The ending of the promotional video could've had a better animation of the texts appearing. It looks weird, as if the blur is making the venetian blinds look too sharp.

There's still a lot for me to learn, and I'm determined to make it known that I can make great content for myself and the viewer. Stay tuned for more in-depth analysis of my work and the exploration of techniques and technologies that can increase my work, and yours.

Andrew C. Rose  

Wednesday, September 2, 2015

Time For A Change

It feels like it's been forever since I've posted a blog entry. Fall is right around the corner. School has started, my current job ends at the end of the month, and I still don't have a big boy job.

Before I dive into the quests of my life, I need to let it be known that this blog will drastically change. For the past few months I've been using this platform as an arena to share my personal and professional life. After much thought, I've decided that this blog will strictly be related to my career. I will cover topics regarding color theory, cameras, video codecs, plug-ins, anything and everything regarding 3D, compositing, motion graphics, and visual effects. I think this will be an extremely beneficial way for me to continue sharpening my skills, and a way to help educate those interested in what I do. I'll probably create another blog just for my personal life. Once I have that all sorted out, I'll share the information with all of you. This change will go into affect my next blog entry. Thank you all for the current support and keep up the hard work!

I just wrapped up the project I've been working on for the entire summer. I'll disperse more information in my first reformated blog. I'll share my approach to the project and the techniques used to achieve the look and feel of the project. I'll share a little information right now. Recently I've been getting into Red Giant's plug-ins for After Effects, and I wanted to use them to create a stylized promotional video. Overall, I'd have to say it was a success. I learned a TON about these plug-ins and how they operate. They were extremely fun to use and there's a numerous possibilities waiting to be unlocked.


Relax and Enjoy.


As I've stated in some earlier blog posts, my next project will be compositing heavy with matte paintings. I'll probably include slight visual effects as well. I want to achieve a tasteful meaningful video about "Home". It's going to be my second major attempt focusing on compositing and camera work. Sadly, I don't have a camera, but I have my phone! It has a decent camera and it should get the job done. I'm really excited and looking forward to this! I don't really have much planned out except for a few shots in my head. Stay tuned for more!

Here we go. The moment we've been waiting for. I've been working out hard as nails these past ten weeks, and nine of those weeks I was on serious supplements. I was taking LGD, creatine, whey protein, amino fuel, glutamine, vitamin D3, milk thistle, and fish oils. I'm off the LGD and creatine, but I'm still taking the rest of the supplements. My workout program consisted of three days of hard weight lifting. 3x4-6 for core lifts. That's bench press, power cleans, deadlifts, and squats. The rest of the lifts I stuck to the 3x6-8 with box jumps and jump rope here and there between sets. I had two days of cardio. The first day of cardio I focused on sprints and short high intensity bursts. I used a lot of old football drills. The second day was more of the same, but less intense. I also focused on stretching and form. Long distance running was out of the question because I workout in shoes that are two sizes too small. The bottom of my feet feel like they're on fire if I run long distance, and I even experienced it with my cardio routine, but I was able to shake it off.

The results were quite impressive in my opinion. Before using all these supplements I was around 185lbs. After my cycle I weighed 209lbs. My max weights are as followed:

Bench Press: 245lbs
Power Cleans: 220lbs
Deadlift: 390lbs
Squat: 295lbs

These are personal one rep maxes. I'm pleased overall. I thought my bench would be more, but I'm especially happy with my power clean and squat. Below are pictures. I had a friend take pictures before my cycle, but sadly, he's too busy to send them to me. I do have a picture I took last December when I was 175lbs!


Please excuse the mirror shot...

Here are the recent 209lbs pictures!


I gained a lot of mass in my shoulders and traps.


I know...I have a bit of a gut.




Back is wide. Could use more definition

My plan now is to work on cutting and getting more defined. I've begun using lighter weight because of shoulder and elbow discomfort, and I'll incorporate that with higher reps and more cardio and dieting to achieve that goal. Two weeks from now I plan on taking a much needed break from the gym. I'm excited to see how my cutting cycle turns out.

I encourage everyone to find an aspect in their life to improve upon. Nothing is more satisfying than achieving something you once thought impossible.

"We all have big changes in our lives that are more or a less a second chance." - Harrison Ford

Peace,
Andrew Rose












Friday, August 21, 2015

Work, Gains, and Advice

I'm really trying my best to maintain the weekly schedule of my blog. I personally find it as a stress release, and a way for me to collect my thoughts. Plus, I know I'm not a great writer and this is an outlet for me to increase my writing abilities. I encourage anyone who is interested in blogging to do so because it's fun!

I've been talking about the project I've been working on for my brother's business for awhile. It probably seems like I'm not working on it, but that's far from the truth. I'm pouring in a lot of TLC into the project. At this point I'm adjusting camera movements in the last scene, and waiting for my brother to give me assets to complete the project. I'm also going to begin working on a new "splash sequence". I've been getting a lot of practice with After Effects and the Red Giant plug-ins so I don't think this will be much of an issue time wise. I have the concept in my head. After sketching and timing out the sequence it'll be good to go.


A still frame of the third scene of the current project.

I know in my last blog post that I said I would divulge information about future projects. I want a little break from motion graphics because I'd rather focus on compositing visual effects in motion pictures. Long story short, I'm using my phone (I don't have a decent camera) to capture footage. With that footage I'll be compositing, adding assets, adjusting color, visual effects to create a heartfelt short film. I'm going to do my best to have it be tasteful. I'm making this personally to explore other mediums, but also to build my employable skills.

This past week was supposed to be my "max-out" week with weight-lifting. I recently developed a painful throbbing sensation in my left elbow when I train. At first it wasn't too bad, but the past week and a half it got to the point where I've gone down repping 60-70% of my weight for my lifts. I still want to try and max-out my lifts next week, but only time will tell. I haven't gone to the doctor, but from my unlicensed professional opinion I have "golfer's elbow".

On Monday, my LGD cycle will be over with, and I'll be taking a selective estrogen receptor modulator for four weeks to help counteract my body's natural response to less testosterone. I also have a natural anabolic support supplement on-deck as well. Because I'll be off LGD and creatine, I'll be focusing my workouts to tone my body. 


Purdue University where I went to school.

College is starting next week for a lot of young adults. If there are any college students reading this, here is some advice from a recent college graduate. Have fun outside of the classroom, but get your work done and push yourself academically. Get out of your comfort zone. Be a "YES" man/woman. That's the best way to create new relationships with new people. It's the time in life to try new things. Join clubs and go to call-outs for things you're not even into. That's something I wish I did more of. This is the last chance in life where you're still kind of a kid. Don't be afraid to act like one. Say hello to people you pass by on the sidewalk. Don't fall into the "serious trap". Have fun for the rest of us graduates!

Peace,
Andrew Rose 

Saturday, August 15, 2015

Movies, Movies, Movies

Hey! How's it going everybody!?  Is it just me, or is it crazy to think that it's already the middle of August? I'm definitely not looking forward to the end of summer. I absolutely HATE the cold and dark winters. I can appreciate the first month or two of the cold, but once Christmas and New Years is over, I'm done with the cold...

Life's good right now. I'm "RAM Previewing" my motion graphics project right now. The feedback from my brother was mostly positive. He seemed to have enjoyed the visual style of it; which is great news because starting from scratch would be draining. There are a few issues with timing, titles, and camera motions. I edited the last segment of the animation a decent bit because I wasn't happy with the animation and visual aesthetic. I'm not finished yet with my changes, but I'm close. I'm definitely excited for the final edition! I'm going to redo a splash sequence that ties into this video better than the one I created a month and a half ago. I just want this to be great. I know eventually I have to cut my losses for the sake of time.


Where are you from?

I have a few future projects in mind. They're going to focus more on compositing, motion tracking, and cinematography. I'll go into more detail in the next post or two after I have more detail written out to share.

I saw Ant-Man last night with an old friend. I really have to admit, it was a lot better than I expected. The special and visual effects were amazing! Movies like this influence me to work my ass off. Those animators, modelers, compositors, designers, engineers, and hundreds more of employees put in thousands of hours into the film. I'm butchering how good the movies was. It's beautiful, and the story and characters were relatively good as well. If you haven't seen the movie yet do yourself a favor and see it. Pay special attention to the visuals too! This movie is how you do CGI right. Well done Marvel and Disney.



Scenes from Ant-Man.

Seeing this movie has helped me a lot with understanding the direction where I want to go in my career. The idea of assembling a world on the silver-screen calls to me. People don't realize it, but every scene is a movie is moderately edited: with sky replacement, glares, day-to-night conversion, color correction, green screens, and of course 3D objects.

 That's pretty much it. I wanted to keep this short because I'm extremely tired and my render is done. I really do hope everyone is experiencing a paramount summer!

"Remember that not getting what you want is sometimes a wonderful stroke of luck." - Dr. Dre

Peace,
Andrew Rose


Saturday, August 8, 2015

Just Bring It

It's Saturday evening and I just got done getting hours in for work. I wanted to get extra hours in because I worked on a project of mine for a couple days this past week. I'm definitely looking forward to taking the rest of the evening off and relaxing. I need a break to recoup, but once morning comes I'll be getting back to the "ol' salt mines".

I tuned to the GOP debate but I began watching late because I had streaming issues. I managed to watch the last hour and a half or so, but I need to state I was also working on my project as I was watching. I came in with a completely open mind. I was actually wanting to have a few candidates to catch my eye. As much as I've brought up Bernie Sanders, I'm conservative fiscally and I think small government is better than big government. I wasn't too impressed with many of the candidates. Rand Paul is the one I'm rooting for. I adore the libertarian attitude. His tax cuts scare me because tax cuts generally benefit the rich more than the middle and lower class. His answer regarding businesses denying gay individuals didn't make me happy. The Republican party needs to just get over the "gay" thing. If you don't like it, fine, but it has no place in politics. At the end of the day they're people and they deserve the same rights as anyone else. Getting a marriage license from the state is not affiliated with any religion, but if a religious institution wants to deny a gay couple from getting married, the institution has the right to do so.

Donald Trump was honest. I really like that about him. He came out and said he takes advantage of the system and so does every other rich person. And, he shared how the whole donating to a politics is a dirty system: which added more respect for him in my point of view. He isn't fit to be President though. Bush didn't do well, but I also didn't really catch much of him, and Rubio seems fake. He speaks well and he says the right things but I can't trust him. Chris Christie and Mike Huckabee are nuts. They're all about force and demanding respect. The whole God talk seemed weird. Like, really? We're gonna talk about God for twenty minutes and everyone is going to say how much they try to live through God, and then switch it up and talk about expanding the military and blowing up the Middle East. The whole party is just a mess and disconnected, it's a shame. For the nation to be strong, both main parties need to be great and innovative. So far, we don't have that from the right.


I was experimenting with different art styles at this point.

Not much is happening regarding work. I'm doing my best to save up money before I leave my position. I have a good sum of money in my Acorns app; which is an application that automatically invests money for the user. There are different "portfolios" available that can determine the riskiness of your investments. I've lost a few bucks because the markets are weak. Obviously, the U.S. isn't doing well economically and the Greece financial woes and China's struggles are impeding on the market. I'm optimistic and confident that the markets will bounce back at the end of the year.

I've been working on a project for my brother for the past month and a half. It's almost done, I swear! When it's done I'll send it to my brother, who will make suggestions and supply me with his feedback. After that I'm expecting another week of edits and then It'll be done, unless he absolutely hates it. I'll end up posting it either way if he does. I've upgraded my computer with 8GBs more of RAM. It's definitely added much needed speed to my work. I bought a SSD drive as well, but I haven't installed it yet. After it's installed my computer should hold me over until I do a major upgrade in about two years. I may look into getting a new GPU at some point too.

I'm 7 weeks in to my LGD cycle. I have this week and the next. I see and feel the benefits. I didn't weigh myself right before I started using it but I was roughly 185lbs. I weight myself at my friend's house with a good scale, and it said I was 205.6. Week 8 I'll be maxing out my lifts for bench press, power cleans, squats, and deadlifts. My goals for the lifts are as followed: 275lbs (bench press), 225lbs (power cleans), 300lbs (squat), 385lbs (deadlift).

I wanted to quickly cover my short-term plan for work n' stuff. After I'm done with the current project, I'll be applying to studios and companies for a solid month. I'll find time to do "weekly projects". It'll be simple animations, composites, or something. I'll also be applying for freelance jobs to help keep me above water after I move-on from Purdue. The rest will fall into place. I just gotta keep going.

Growing up I watched a lot of wrestling. My favorite wrestler was The Rock (Dwayne Johnson). I remember how cool he was, and the attitude he displayed each and every night. We also share the same birthday! He's full of positive messages, here's one.

"When you walk up to opportunity's door, don't knock, kick that bitch in and introduce yourself." - Dwayne Johnson



Peace,
Andrew Rose

Wednesday, August 5, 2015

The Real Experience: Part II

The Law vs Morality Argument
I had a revelation the other day about this very issue. I was listening to one of my favorite podcasts, Kinda Funny, as I was working. The topic at hand was about the recent Ashley Madison security breach. Then I heard "you generally can't legislate morality". If we as a nation legislated morality across the board everyone would have a criminal record. It's always debatable as to what is moral and immoral, but think about all the liars, people who cheat on their significant others, even porn depending on your view about that, eating more/less than what is necessary, and all other kinds of debatable debaucheries. All these non-violent physical acts to an extent weaken the community to some degree, and can even cause more damage than drugs. A lot of people point to drugs and say they're bad for the community because it affects those around you. Guess what...so does what I mentioned and more,  but society doesn't realize it. This begs the question...are drugs immoral? What is the relationship with morality and law?


Are Drugs Immoral? 

To answer the first questions, drugs are amoral. I don't think there's a dispute about that. What society focuses on are the consequences of drugs, the physical, mental, financial, and personal loss. Drugs can indeed lead to terrible things, but it's wrong to place judgement that all drugs can and will do this to an individual. What it comes down to is self control. Do you know someone who likes to indulge in alcohol from time to time? Probably. And is their life crumbling out of control? It very well might be, or maybe not. It all depends on self control. Recently, it's been revealed that alcohol isn't nearly as innocent as we all think. 1 in 10 deaths of working-age adults can be contributed to alcohol. If you're one to enjoy alcohol from time to time, you're doing more damage to yourself and others than Ketamine, Cocaine, Marijuana, and LSD. As a culture, we've been taught to celebrate drinking and condemn anything else. Here is the truth...people enjoy "taking a break from reality". We take a break from work, school, exercise, and from each other. I don't condone being reckless and using drugs for the wrong reasons. In my opinion do you, be smart, and think about your loved ones.

Alcohol Rehab is available to individuals who are looking into addiction treatment.


Centers for Disease Control and Prevention


Vox is an up-and-coming news outlet that focuses on a variety of projects.


Cable News Network owned by Turner Broadcasting System.



Drugs are a band-aid for life's scars, and as a society, we're going about it the wrong way. There is a deeper issue at hand. Indulging in food, working out too much, being a workaholic, and many other "band-aids" are all ways to deal with what's really going on inside of each and everyone of us. People are miserable, and they're trying to treat their unhappiness with anything. The United States is the most depressed first-world country in the world. Instead of fighting the "war on drugs", we should be fighting the "war on depression", and then abusive drug use could go down, along with eating disorders, failed marriages, broken people, and suicides.


Law and Morality

The foundation of all law is morality. Just like anything else, there's different ways to look at how morality and law co-exist. "No nation in the history of that world has ever been saved from moral bankruptcy by enacting laws".  Laws are either lagging behind the moral code of the people, or the laws are ahead of the moral code of the people. We've had examples of this in the United Sates. Go back to the civil rights act (which is technically unconstitutional) for example. Society's moral values were pushing the legislative to enact a law that harmonized with their own moral code. And, even more recently with the legalization of gay marriage.

A "right of center" political media source from Capitol Hill.


I guess we should answer the question of what is morality and law.

Morality are the rules of right conduct concerning matters of great importance. Violations of such can bring disturbance to individual conscience and social sanctions.

Laws are rules which are enforced by society. Violations may bring a loss of or reduction in freedom and possessions.

What is the relation of morality to law? In short, an opinion of few in power who then forbid people to participate in those actions. To have law repealed, a massive amount of individuals have to voice their disgust with the law, and then only then, does the law have an opportunity to change. Someone can be a moral person and follow a strict moral code, but then commit a crime because their moral code doesn't align with society's. It can be the other way which the person may commit an immoral act, but it's legal. Lawful does not necessarily mean moral. To do the right thing, sometimes you have to break the law (the civil rights act).

Here are a few examples of different ways to view moral and legal wrongs.

Legal and Moral Wrongs
Telling lies or acting dishonestly is generally considered to be wrong morally. Dishonesty in certain circumstances may be regarded as legally wrong, but only under strict definition.

Normative Rules
Morality is composed of "Normative rules" which set out what a person should do, or what he/she should refrain from doing.

The emphasis is on "should", because the individual is not compelled to abide by normative rules, he or she simply ought to.

Positive Rules
Law is made up of "Positive rules" which impose a legal obligation to do or refrain from doing something. If a positive rule is breached a sanction may be imposed.


Plato believed that "knowledge of what is just or moral, and the ability to distinguish true justice or morality from what is merely apparently just depends on the full development and use of human reason. According to Plato, there is a very close connection between true justice or morality and human well-being or flourishing. Legal and political arrangements that depart too far from true justice should, if possible, be replaced by arrangements that better promote justice and thus well-being."

The information I'm about to provide is taken directly out of the publication.

1) The existence of unjust laws (such as those enforcing slavery) proves that morality and law are not identical and do not coincide.

2) The existence of laws that serve to defend basic values - - such as laws against murder, rape, malicious defamation of character, fraud, bribery, etc. - - proves that the two can work together.

3) Laws can state what overt offenses count as wrong and therefore punishable. Although law courts do not always ignore a person's intention or state of mind, the law cannot normally govern, at least not in a direct way, what is in your heart (your desires). Because often morality passes judgement on a person's intentions and character, it has a different scope than the law.

4) Laws govern conduct at least partly through fear of punishment. Morality, when it is internalized, when it has become habit-like or second nature, governs conduct without compulsion. The virtuous person does the appropriate thing because it is the fine or noble thing to do.

5) Morality can influence the law in the sense that it can provide the reason for making groups of immoral actions illegal.

6) Law can be public expression of morality which codifies in a public way the basic principles of conduct which society accepts. In that way it can guide the educators of the next generation by giving them a clear outline of the values society wants taught to its children.



I've provided information, opinion, facts, and even philosophy into the mix. I can't tell everyone what to think as much as I'd like to. All I can do is present the facts and information and allow individuals to conjure up their own opinions. Here is my final thought on all of this. Laws are an unnatural way to look at the actions of humans. It strictly looks at the facts of things. There are no moral influences at all; which can't be ignored, in my opinion. That complicates how sentencing is done, and I don't have a solution for how it could and should look. The more you question the system the more it doesn't make sense, and the more confusing it all becomes. There needs to be a revolution for how our system is arranged. It's archaic and not fit for the evolution of man. 

Live and let live. Sadly, people will always abuse drugs, each other, their work, their bodies, and their souls. It's impossible to live in a bubble. Are we going to make being too fat or too skinny illegal because it affects people around you, or make being rude to strangers illegal because it weakens society? We can't do that. What we can and should do is offer love and support to those around us, and preach moderation. It's time to evolve as a society. The old way isn't working, so let's make space for the new.